Grab 3-5 products that fit your criteria and spend up to an hour with each its likely you'll need less time than that to actually eliminate some from consideration.
Don't just pick Blender because its free - because your time is not free - a free app that isn't productive to you costs you money. If you are a lone developer with Unity 3D and you are also going to do your own modeling (and hey, don't forget texture tools too!), narrow down your search of applications based on producing rigged animated models compatible with Unity 3D. The first thing you should do is do a better needs assessment. Along with trying to innovate the underlying technology, the same vendors have tried to come up with ways to build a GUI around those features.īlender has both a gift and curse of fanboys who gush over it without actually explaining why its so great, or explaining why its better than some other tool for a specific task.
3D software by both its origins and also its complexity has defied some of the standardizing we've seen in other software applications - many originated before there were Windows or Apple user interface guidelines. Later, move on to more complex topics like sculpting and baking high-poly to low-poly.Ĭlick to expand.I disagree. That will allow you to make simple objects and actually get some pride in what you're doing. Start with just the simple modeling until you're comfortable with it. Don't try to learn simple modeling, sculpting, human modeling, nurbs, animation, and texturing all at once.
I'd also recommend focusing on just 1 simple thing at first. This will get your mind to actually remember the things you're doing, rather than just flowing through and not sticking. Then, if you can stomach it, do it a third time, again without the video. Refer to the video as needed when you can't remember things. Then after watching the video, do it again without watching. Go through some tutorials (BlenderCookie, BlenderGuru) and just follow along step-by-step. Blender is a little hard to get into, sure, but the very basics of it aren't really that hard. It sounds to me like you're trying to run before you walk.